![](/uploads/1/2/6/3/126347405/948648600.jpg)
Topic with Steam version + Moguri Mod installed can be found here:
And do cheats disable Trophies? - As you may or may not know, Final Fantasy IX comes with built-in cheat.
viewtopic.php?f=4&t=9772Topic with Windows Store version can be found here:
viewtopic.php?f=4&t=9762
I know I'm kind of late to the party for this game, but someone requested some options for FF9, so I decided to give it a go at making an alternative table for Final Fantasy IX Steam version. I just started the game, so only have some basic starting options for now, but plan on updating this some more as I play.
The game uses Mono it appears, so you have to perform the action in game once for it to load up the code before you can enable these options.
Options so far:
God Mode, One Hit Kill, Enemy Damage Multiplier, Hero Damage Multiplier, HeroCannotDie,SetEnemyHPLowOneHit (For Blue Learning)
Infinite MP
![Final fantasy ix gameshark codes Final fantasy ix gameshark codes](http://farm5.static.flickr.com/4012/4642215296_655f8548b9.jpg)
AT Multiplier, Enemy AT Multiplier
Trance Multiplier
Always Preemptive Strike
Infinite Item Usage, Set Item Amount
Infinite Magic Stones
ABP Multiplier
EXP Multipier, Gil Multiplier
Easier Enemy Item Drops
100% Steal All Items
Current Shop Item Pointers
Freeze Timer for Minigames
Always Able To Call Chocobo On World Map (Use Gyshal Greens)
Frog Options (Frogs Caught Pointer and Frogs Remaining Pointer)
Chocobo Options & Pointers (Chocobo Modifier, Points, Beak Level, Have All Chocograph Inventory & Location Found)
Pointers to Gil, Trance Bars for some characters, Time Played In Seconds
Set All Cards Owned to Max Stats,
Character Editor, Party Member Editor, Item Editor, Item Ability Editor
I have God Mode, One Hit Kill, Enemy Damage Multiplier and a Gil Pointer so far.
EDIT 1: It seems I had issue with God Mode. I think I fixed it with this update. I also added in Infinite Item Usage (In-Battle).
EDIT 2: I came up with AP Multiplier and Infinite Magic Stones. Will work on other things as I have time.
EDIT 3: I added EXP and Gil Multiplier, Easy Enemy Item Drops and Easy Steals with this update. Easy Enemy Drops does not give 100% drop but increases the odds of getting at least one of the drop the enemy has. I haven't figured anything out about giving all drops as code change to get that is kind of messy. Most of these options require you to fight and win one battle before you can enable.
EDIT 3.5: I added some things in the Damage Modifier (HeroDamageMultiplier, HeroCannotDie) to give more options on how you can use the option to play if you don't want to enable God Mode all the time but still want to reduce your damage and make sure you don't die. With God Mode off and HeroCannotDie on, you lose HP until the next hit would kill you and then it nullifies that hit so you don't die. I also modified the Enable to get a better pointer. You have to load the game and view the main menu to Enable and then view the menu again afterwards to grab the Gil pointer. I also added Infinite MP in this update.
EDIT 4: I found some issues with the original Steal Items option and changed it to Steal All Items. It only shows you the first item stolen, but all items an enemy has is given to you when you steal. I also found an issue with Infinite MP when you go into Trance (it would crash the game). After much debugging, I fixed that issue also. I'm removing the other EDIT's in favor of this updated one. I also added in an AT Multiplier option along with Enemy AT Multiplier option, so you can make yourself get turns faster and slow the enemy as much as you want.
EDIT 4.1: I found a Trance Multiplier to let you get Trance faster.
![Final Final](https://screens.latestscreens.com/playstation3/screenshots/finalfantasyix/menu.jpg)
EDIT 5.1: I added some pointers for Item Editor in this update along with the Item ID list. You can change the Item ID and Quantity of a manually selected item.
EDIT 5.5: I was able to come up with an Item Ability Editor. You can edit the abilities certain items give with this Editor, but it doesn't save, so if you reload, you have to edit it again. It's a nice addition, I think. If you want to learn a certain ability but don't have the item, just modify one of your existing items to give you the ability. I have the Ability list thanks to the hackers of the PSX version.
EDIT 6: I found Current Shop Pointers to allow for changing the items available at shops. You have to view a shop before you can enable and then view again afterwards to update the correct pointer. Then you can change an item and enter the shop again to see changes. The changes appear to be permanent until you reload the game as what a shop sells is pretty static most of the time. The game doesn't update it except when it first loads the shop code. I tested buying the Ultimate Dagger weapon and the achievement unlocked for me when I bought it.
EDIT 7: I found an issue with the God Mode affecting some enemies, so I reworked that in this update. I also found a Freeze Timer for Minigames option which is very useful for Chocobo Hot and Cold. I found an Always Able To Call Chocobo On World Map. You have to have the Gyshal Greens item as usual but it works away from chocobo tracks. I found some Chocograph Options specifically allowing you to have all chocograph inventory and locations found. It unlocked the achievement when I was testing it. I don't think it actually gives you the abilities or items as when you find them normally. You have to view the Chocograph Menu before you can enable and then again after you enable to grab the pointer. Then you can use the options underneath and go back into the chocograph menu to see the updates. Enjoy!
EDIT 7.1: I found some more options for Chocobo's and moved them to the Pointer section. I have a Chocobo Modifier so you can get the Gold Chocobo (or any chocobo), Pointers to Chocobo Points and Beak Level and the Have All Chocograph Inventory & Location Found in the previous update). Enjoy the Chocobo options!
EDIT 7.5: I put in some code to double check the values after calculating the Enemy Damage Multiplier and Hero Damage Multiplier to prevent lockups. I also found an Always Preemptive Strike option in this update.
EDIT 8: I think I broke the HeroCannotDie portion of Damage Modifier in an earlier edit. I attempted to fix this and added a SetEnemyHPLowOneHit option. This makes learning Blue Magic easier. It basically kills the enemy in 2 hits, but you hit the enemy once and use Quina's Eat command to learn the blue magic easier. I also added some Frog Options pointers.
EDIT 8.5: I found one option for setting max stats on all the cards you currently own.
EDIT 9.0:
I added a pointer to the Time Played In Seconds to allow for resetting of the time for the Excalibur II quest.
Infinite Money
8008B7B0 FFFF
Maximum Money
8008B7B0 967F
8008B7B2 0098
All Items Cheat
5000FF02 0001
8008B7C4 6301
No Random Battles On Overworld Map
D00A897C 1821
800A899A 2400
No Random Battles Everywhere Else
D0038DD0 202A
80038DD6 1000
Walk Through Walls On Overworld Map
D00B0FB8 A021
800B0F06 2400
D00B0FB8 A021
800B0FC2 2400
Walk Through Walls Everywhere Else
D00C378C 3021
800C3792 1000
D00C378C 3021
800C389A 1000
Can Run From Boss Battles
D00C1A40 3572
800C1A2C 00C2
D00C1A40 3572
800C1A2E 2402
D00C1A40 3572
800C1A52 2400
D00BAECC 11C2
800BAED2 1000
Infinite Item Usage
80027EB6 2400
*Infinite Magic Stones Everyone*
50000990 0000
3008B2A3 0063
*(May not work in certain regions.)*
Enable Equip Option
D01FBF88 0001
801FBF88 0101
All Abilities Learned: All Characters
50000990 0000
3008B296 00FF
All Key Items
50000902 0000
8008B9C4 FFFF
Infinite ATS Meter In Battle: All Characters
D00B2A32 A600
800B2A32 2400
Cards: Have All Cards
50006406 0001
3008324E 0000
Cards: Maximum Wins
80083248 7FFF
Cards: No Losses
8008324A 0000
Cards: No Draws
8008324C 0000
Please note the following:
Walk Through Walls On Overworld Map D00B0FB8 A021 800B0F06 2400 D00B0FB8 A021 800B0FC2 2400 does not work in US & CANADA version.
8008B7B0 FFFF
Maximum Money
8008B7B0 967F
8008B7B2 0098
All Items Cheat
5000FF02 0001
8008B7C4 6301
No Random Battles On Overworld Map
D00A897C 1821
800A899A 2400
No Random Battles Everywhere Else
D0038DD0 202A
80038DD6 1000
Walk Through Walls On Overworld Map
D00B0FB8 A021
800B0F06 2400
D00B0FB8 A021
800B0FC2 2400
Walk Through Walls Everywhere Else
D00C378C 3021
800C3792 1000
D00C378C 3021
800C389A 1000
Can Run From Boss Battles
D00C1A40 3572
800C1A2C 00C2
D00C1A40 3572
800C1A2E 2402
D00C1A40 3572
800C1A52 2400
D00BAECC 11C2
800BAED2 1000
Infinite Item Usage
80027EB6 2400
*Infinite Magic Stones Everyone*
50000990 0000
3008B2A3 0063
*(May not work in certain regions.)*
Enable Equip Option
D01FBF88 0001
801FBF88 0101
All Abilities Learned: All Characters
50000990 0000
3008B296 00FF
All Key Items
50000902 0000
8008B9C4 FFFF
Infinite ATS Meter In Battle: All Characters
D00B2A32 A600
800B2A32 2400
Cards: Have All Cards
50006406 0001
3008324E 0000
Cards: Maximum Wins
80083248 7FFF
Cards: No Losses
8008324A 0000
Cards: No Draws
8008324C 0000
Please note the following:
Walk Through Walls On Overworld Map D00B0FB8 A021 800B0F06 2400 D00B0FB8 A021 800B0FC2 2400 does not work in US & CANADA version.
![](/uploads/1/2/6/3/126347405/948648600.jpg)